Gears of War: Ultimate Edition
The story of “Gears of War” thrusts gamers into a deep and harrowing battle for survival against the Locust Horde, a nightmarish race of creatures that surfaced from the bowels of the planet. Players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warriors from below.
Settings used for Gears of War
With the latest FCAT overlay supporting UWP titles, including Gears of War is a big thing for us, giving us a look into performance of a title that has struggled since its launch. Right away we can see that there is more variance for the single GPU configurations that we would like to see, but it appears to be universal across both NVIDIA and AMD cards. In game play, the variance is only noticeable in some short instance, when doing a full rotation for example, with 95th percentile frame time variances crossing 2 ms for some cards.
The GeForce GTX 1080 has a good showing comparatively, running at 2560×1440 and High image quality settings over 90 FPS, with both the GTX 980 Ti and Fury X going between 70-80 FPS. Notice that the GTX 980 SLI configuration is flat; it runs slightly slower than a single GTX 980.
When tested at 4K, the variance is still visible in Gears of War. The GTX 980 was only able to hit 30 FPS with these settings and 95th percentile frame variance was about 4.5ms – visible during game play for sure. The GTX 1080 nearly hits 60 FPS, leaving the GTX 980 Ti and Fury X well behind!
|GeForce GTX 1080 8GB, Average FPS Comparisons, Gears of War: Ultimate Edition|
|GTX 980 Ti||GTX 980||R9 Fury X||GTX 980 SLI|
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind. It's green across the board for the GeForce GTX 1080 here, nearly doubling up the GTX 980 at 4K.