Fallout 4
Fallout 4 (DirectX 11)
Fallout 4 is set in a post-apocalyptic Boston in the year 2287, 210 years after a devastating nuclear war, in which the player character emerges from an underground bunker known as Vault 111. Gameplay is similar to that of Fallout 3 and Fallout: New Vegas. The player completes various quests and acquires experience points to level up their character. With first-person and third-person perspectives available, players can explore Fallout 4's open world setting at will, allowing nonlinear gameplay. The player can bring companions to assist in battles and help with scavenging. Players have the ability to construct and deconstruct buildings and items, and use them to build settlements, which can attract and be inhabited by non-playable characters. –Wikipedia
Settings used for Fallout 4
Much like Dirt Rally before it, the GTX 1080 has a solid showing against the other cards we are testing it against, including the GTX 980 Ti, which falls 21% behind at 2560×1440 testing. The Fury X is 39% slower, while the GTX 980 is 59% slower than GP104. If you happen to have a GTX 980 SLI configuration in your rig, sit tight – you still have a 10% advantage!
At 4K everything looks good for all parties involved in terms of frame times and variance, though once again NVIDIA is in the driver seat with both the first, second and third place finishes in this benchmark. It's great to see that Fallout 4 can still stretch some PC hardware, with the GTX 1080 pulling in just under 50 FPS with maximum image quality settings.
GeForce GTX 1080 8GB, Average FPS Comparisons, Fallout 4 | |||||
---|---|---|---|---|---|
GTX 980 Ti | GTX 980 | R9 Fury X | GTX 980 SLI | ||
2560×1440 | +21% | +59% | +39% | -10% | |
3840×2160 | +21% | +50% | +30% | -15% |
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind. The GTX 980 SLI configuration has two decent wins over the GTX 1080 in Fallout 4, but it amazes me that a single GP104 is SO CLOSE to crossing the performance boundary of a pair of the last generation GM204 chips.
Curious if the Oculus Rift
Curious if the Oculus Rift pushes the bandwidth over the limit for the standard bridge.. 2160×1200@ 90 hz is slightly more bandwidth intensive than 2560×1440@ 60 hz..
I’m confused about wether the
I’m confused about wether the older SLI bridges are backwards compatible with the 1080 cards?
This doesn’t make sense:
”
The original SLI bridges that you might have several of from motherboards over the years only are recommended for single display configurations of up to 2560×144 @ 60 Hz. If you have one of the LED bridges you can properly integrate high refresh rate 2560×1440 displays as well as 4K monitors. If you want to push into 5K or Surround gaming though, NVIDIA will recommend one of the new high bandwidth SLI bridges.”
Are they referring to older gen cards or to all including the 1080??
Thanks
If advertising were
If advertising were honest…
GTX1080 Fanboi Edition : A 16nm Maxwell 2.5 ES fan heater with the nuts clocked off it ! Only $700 !!*
*Terms and conditions apply. Limited supply, no async, won’t OC as we suggested, purchase of G-Sync mandatory (thus locking you into whatever money grabbing scheme we can dream up next), ‘Gamehardlyworx’ included, second hand values likely to be that of second hand toilet paper very shortly. No returns, no refunds. Earplugs included.
Oh, and it’s shiny, so there is that.
nvidia say day have in 1080
nvidia say day have in 1080 Contras above 1: 10,000 Why you have not checked it?