Design and Comfort

The VOID Surround is a very solid-feeling headset, and I liked the utilitarian look. I did feel a little like a helicopter pilot wearing them (obviously a plus), and I can't speak for everyone when it comes to design.

The volume control is located on the bottom of the left ear cup (with the mute button located above this on the outside).

The VOID Surround is considered a "hybrid" headset, as it is terminated in a standard 3.5 mm plug for use with smartphones and game systems. (We'll cover the USB Dolby Headphone adapter on the next page.)

The headband has a thick cushion, and the band adjustments are clicky and hold their position very well.

Earcups are attached with a very substantial swivel mechanism (the arm holding the ear peices are made from metal) that felt like it would hold up to a lot of abuse.

Cushions around the earcups are very thick as well, and have a soft-feeling fabric finish.

Looking down at the lowered boom, you can see that the mic will be positioned down in front of your mouth, rather than off to the side.

Interestingly, the boom is quite flexible, being a rubber-like plastic that bounces back even after being bent awkwardly.


This is a tough one, since it will completely depend on the individual. The best way to decide if a headset is comfortable is of course to wear it for a while, but I'll try to cover some bullet points here for reference:

  • The ear cups and headband are generously padded, with plenty of foam that's covered with a fabric material.
  • The ear cups only swivel in one direction (inward, not outward), which limits fit somewhat versus designs that swivel both ways. This wasn't an issue for me, but should be noted.
  • Clamping force is fairly strong, so those with a wider head might feel some tightness – though the band can be adjusted to compensate. This is again a matter of preference. I like a lighter force; just enough to keep them from falling off. The VOID Surround is a level or two above this.
  • The microphone boom is angled and sits pretty close to your mouth, unlike a lot of designs that are more to the side. You're certainly going to be heard, but if you need to take a drink while gaming you'll probably have to swing it up out of the way first.

These notes are again meant only as a basic overview, as preferences will differ from user to user. It personally found the fit to be solid, and comfortable enough for longer sessions.

Next we'll look at the CUE software and I'll provide some listening impressions with and without the Dolby Headphone adapter.

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