PC Perspective Podcast #407 – 07/07/2016
Join us this week as we discuss RX 480 Power Concerns, X1 Yoga, Thrustmaster, Micron 9100 MAX, and more!
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This episode of the PC Perspective Podcast is sponsored by Kaspersky! (promo code pcper)
Hosts: Ryan Shrout, Allyn Malventano, Jeremy Hellstrom, and Josh Walrath
Program length: 1:47:16
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Week in Review:
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AD BREAK
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News items of interest:
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Hardware/Software Picks of the Week
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Jeremy: Canuck with no patience? Gigabyte GeForce GTX 1070 G1 Gaming
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Closing/outro
The direct download for the
The direct download for the MP3 links to Episode 406; should be 407.
Fixed.
Fixed.
Hey Ryan, Sapphire did not
Hey Ryan, Sapphire did not leak the “490”. It was just a typo and the product number actually refers to yet a to be released 4GB 480 Nitro iirc.
RX 480 power issue fixed, GTX
RX 480 power issue fixed, GTX 1060 incoming, and a whole lot of Custom AMD/Nvidia Cards to be tested.
So now also begins the long term testing for all the new custom GPU SKUs that will be available before the end of this month mostly. There will be more driver tweaks ahead, but even more there will be the entire gaming market shifting over to both the Vulkan and DX12 graphics APIs. In addition there will be in the graphics APIs the ability to support explicit multi-adaptor without needing vendor specific driver support for mulit-GPU gaming builds. To add to all the new GPU hardware/graphics APIs changes there will also be the AMD AM4 motherboards for both the Bristol Ridge and Zen based CPU/APU SKUs, so a whole lot of motherboard testing and CPU/APU testing and benchmarking of AMD’s new x86 based BR/and Zen SKUs. The remainder of this year and into the next is going to be very busy one for the Benchmarking folks, with so many new hardware/software technology coming online.
The developers of the benchmarking software will have their work cut out for themselves getting all that testing software for DX12/Vulkan and the VR gaming systems up and working to allow for the proper testing to be done on the new graphics APIs and VR hardware.
So long 28nm, and how long will 14nm be around before maybe 10nm becomes the new standard.
so you always slide it in in
so you always slide it in in tent mode? lol