Gears of War: Ultimate Edition
Gears of War: Ultimate Edition (DirectX 12 / UWP)
The story of “Gears of War” thrusts gamers into a deep and harrowing battle for survival against the Locust Horde, a nightmarish race of creatures that surfaced from the bowels of the planet. Players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warriors from below.
Settings used for Gears of War
We see a similar experience in the Direct X 12 built Gears of War as we saw in Fallout 4 on the previous page – improved frame rates on the new Titan X (Pascal) compared to anything else on the market. And considering that multi-GPU scaling isn't working here yet, the GTX 980 SLI setup is at the bottom of the list.
At 4K, the Titan X is still the fastest GPU on the planet, though the GTX 1080 is still able to produce an impressive result as well.
NVIDIA Titan X (Pascal) 12GB, Average FPS Comparisons, Gears of War: Ultimate Edition | |||||
---|---|---|---|---|---|
GTX 1080 | GTX 980 Ti | Fury X | GTX 980 SLI | ||
2560×1440 | +21% | +39% | +55% | +90% | |
3840×2160 | +17% | +70% | +70% | +131% |
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind.
Ryan, too bad there is no
Ryan, too bad there is no benchmark of other games such as Six Siege, Overwatch etc.
Think that many of these games is crucial to people if they are seriously buying this GPU.
I know you can’t benchmark every game, but should atleast go for the most popular ones.
Ryan, first off – THANK YOU!
Ryan, first off – THANK YOU! You and your staff did an outstanding job putting together this review. I can easily see there was a lot of work done here. I also understand that not every review is perfect, so I may be a bit more forgiving with regards to any mistakes made – though I really didn’t see any and you approached this review with a ‘just the facts’ mentality. Some things I would like to make note of based upon the information and data provided within your Titan X review, other reviews I have read thus far, and my current PC hardware configuration (two GTX980Ti cards in SLI):
1) Titan X performance is near the performance of two GTX980Ti cards in SLI, let alone two GTX980 cards, which by the way can’t even achieve correct playable frame rates at 4K resolutions due more to the limitation of the VRAM (only 4GB each card).
2) Almost 50% of games today do not scale well with 2-way SLI. 3-way and higher is even worse. This alone is a valid argument for those seeking the best performance without all the technical issues that SLI induces to buy a Titan X. Using a single card means no micro stutter, frame rendering lag, required need for a SLI HB bridge, and of course the fact that double the performance is not achieved in 99% of games currently on the market.
3) A single GTX1080 can not play a vast majority of games at 4K resolutions without having to turn down some settings, and buying two GTX1080 cards to do so will cost you as much as a single Titan X AND you will still have the issues induced by SLI, especially more so with DX12 games.
Based upon these observations, one would conclude that if you are an avid enthusiast PC gamer and play games at the higher resolutions, the Titan X is the best buy for the returned level of performance and least amount of technical issues and limitations associated with running two or more cards in an SLI configuration. One could also argue that if there were a need to ‘grow’ in performance capability, then worst case you could always add a second Titan X card 😉
FP16 performance in GP102 is
FP16 performance in GP102 is just 1.5% of FP32 performance.
This year GPUs will be up to twice as efficient!