Hitman (2016)
Hitman (2016) (DirectX 12)
Hitman is a third-person stealth video game in which players take control of Agent 47, a genetically enhanced, superhuman assassin, travelling to international locations and eliminating contracted targets. As in other games in the Hitman series, players are given a large amount of room for creativity in approaching their assassinations.[5] For instance, players may utilize long-ranged rifles to snipe a target from a long distance, or they may decide to assassinate the target at close range by using blade weapons or garrote wire. Players can also use explosives, or disguise the assassination by creating a seemingly accidental death. –Wikipedia
Settings used for Hitman
One of the "feathers" in the cap for AMD at the mainstream price point, Hitman running in DX12 mode runs nearly perfectly on the Titan X. Performance tops out over 100 FPS on average, beating out the GTX 1080 by 17% and the AMD Fury X by 37%. Compared to previous games, the Fury X is definitely more competitive, an indication that the DX12 performance advantages are at least helping.
At 4K things separate a bit; the Titan X is 25% faster than the GTX 1080 and 65% faster than the Fury X.
NVIDIA Titan X (Pascal) 12GB, Average FPS Comparisons, Hitman (2016) | |||||
---|---|---|---|---|---|
GTX 1080 | GTX 980 Ti | Fury X | GTX 980 SLI | ||
2560×1440 | +17% | +66% | +37% | +110% | |
3840×2160 | +25% | +70% | +65% | +159% |
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind.
Ryan, too bad there is no
Ryan, too bad there is no benchmark of other games such as Six Siege, Overwatch etc.
Think that many of these games is crucial to people if they are seriously buying this GPU.
I know you can’t benchmark every game, but should atleast go for the most popular ones.
Ryan, first off – THANK YOU!
Ryan, first off – THANK YOU! You and your staff did an outstanding job putting together this review. I can easily see there was a lot of work done here. I also understand that not every review is perfect, so I may be a bit more forgiving with regards to any mistakes made – though I really didn’t see any and you approached this review with a ‘just the facts’ mentality. Some things I would like to make note of based upon the information and data provided within your Titan X review, other reviews I have read thus far, and my current PC hardware configuration (two GTX980Ti cards in SLI):
1) Titan X performance is near the performance of two GTX980Ti cards in SLI, let alone two GTX980 cards, which by the way can’t even achieve correct playable frame rates at 4K resolutions due more to the limitation of the VRAM (only 4GB each card).
2) Almost 50% of games today do not scale well with 2-way SLI. 3-way and higher is even worse. This alone is a valid argument for those seeking the best performance without all the technical issues that SLI induces to buy a Titan X. Using a single card means no micro stutter, frame rendering lag, required need for a SLI HB bridge, and of course the fact that double the performance is not achieved in 99% of games currently on the market.
3) A single GTX1080 can not play a vast majority of games at 4K resolutions without having to turn down some settings, and buying two GTX1080 cards to do so will cost you as much as a single Titan X AND you will still have the issues induced by SLI, especially more so with DX12 games.
Based upon these observations, one would conclude that if you are an avid enthusiast PC gamer and play games at the higher resolutions, the Titan X is the best buy for the returned level of performance and least amount of technical issues and limitations associated with running two or more cards in an SLI configuration. One could also argue that if there were a need to ‘grow’ in performance capability, then worst case you could always add a second Titan X card 😉
FP16 performance in GP102 is
FP16 performance in GP102 is just 1.5% of FP32 performance.
This year GPUs will be up to twice as efficient!