Pool Nation VR for thr HTC Vive is an Unreal Engine 4 game and takes advantage of one of that engine's NVIDIA only features, Multi-Res Shading. This gives NVIDIA a performance advantage at high settings over AMD, though not so much that the GTX 1060 gets a recommendation from [H]ard|OCP. Unfortunately, neither thev R9 Fury X nor RX 480 managed decent performance from this game, if you want to shoot VR pool you are looking at a GTX 1070 at the very least. Check out the full review and hope that mods arrive to make the game more interesting.
"If shooting pool is a passion of yours, then Pool Nation VR should be on your list if you own an HTC Vive. Even if you are not a pool shark, this title will likely lure you in to spending many hours shooting stick. But to make it look stunning, you will need a heavy duty GPU up to the task. "
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Not really a big surprise
Not really a big surprise that Nvidia is leading in nearly every
VR title that has come out so far. Their architecture has been built with VR in mind from Maxwell on. AMD will continue to be behind because they chose to back dx12 instead with their 5 year old tech GCN and async. Where’s that compute to help them with VR?
Vega may help them gain back some ground if it is radically different architecture but unfortunately it’s still GCN based.