I have to say that this one is more than a little disappointing. Brad Sams over at Thurrott.com got some time with the Dell Canvas, which is supposed to fill the same niche as Microsoft’s Surface Studio, just as a peripheral instead of a whole PC. In short, he came out of his experience luke-warm on the product, complaining about the screen quality and input latency.

While he spent quite a bit of time complaining about Dell choosing a lower-resolution panel for the Canvas, I’m not really sure that matters too much from a practical standpoint. I see game artists and other designers considering this device, over the Surface Studio, if they require the performance of a full desktop with one or more discrete, add-in board graphics cards. I could see complaint about color accuracy, and if the Dell Canvas is weak in that regard, then I could see that being a problem, especially for those who print their illustrations. If it’s just resolution, then I would guess that there would be some who would happily choose 1440p over a laptop GPU. It’s a display for input, not content consumption or even full-resolution preview.

This brings us to the other complaint: Input Latency. From what I see in the video, he could have a point there. Some actions, like turning the dial, seem to keep up with him, but a few pen strokes look like they lag behind. I would like to see a handful of artists use it and see if it’s noticeable, but, if it is, that could be a massive deal-breaker. At the same time, my Cintiq 22HD looks like it lags too, but is comfortable to use, so it might be fine.

The Dell Canvas is launching on March 30th for $1,799 USD.

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