If you’re cringing while reading that headline, then rest assured I felt just as dirty writing it.
NVIDIA has released another graphics driver, 382.05, to align with a few new game releases: Prey, Battlezone, and Gears of War 4’s latest update. The first title is a first-person action-adventure title by Arkane Studios, which releases tomorrow. Interestingly, the game runs on CryEngine… versus their internally-developed Void engine, as seen in Dishonored 2; Unreal Engine, as they’ve used with the original Dishonored; or id Tech, which Bethesda’s parent company, ZeniMax, owns through id Software and has a bit of a name-association with franchise that this Prey rebooted.
Cross-eyed yet? Good. Let’s move on.
Fans of Gears of War 4, specifically those who have multiple NVIDIA graphics cards, might be interested in SLI support for this DirectX 12-based title. As we’ve mentioned in the past, the process of load-balancing multiple GPUs has changed going from DirectX 11 to DirectX 12. According to The Coalition, SLI support was technically available on 381.89 (and 17.4.4 for AMD CrossFire), but NVIDIA is advertising it with 382.05. I’m not sure whether it’s a timing-based push, or if they optimized the experience since 381.89, but you should probably update regardless.
The driver also adds / updates the SLI profile for Sniper: Ghost Warrior 3 and Warhammer 40,000: Dawn of War III. A bunch of bugs have been fixed, too, such as “In a multi-display configuration, the extended displays are unable to enter sleep mode.” along with a couple of black and blue screen issues.
You can get them from GeForce Experience or NVIDIA’s website.
No Man’s Sky Ultra textures
No Man’s Sky Ultra textures still not fixed. (Nvidia issue.)
These drivers screw up
These drivers screw up SteamVR. I had to back them out to v381.89 to get SteamVR working again.