Many many moons ago, the lost Alpha version of S.T.A.L.K.E.R., which included vehicles and some rather interesting new fauna to chew on your innards was released to the world to allow them to revisit the Zone as it was originally imagined. The released game was much smaller, as the habit developers have of initially overreaching the scope of their games is nothing new. What is new is the Developer's Cut of the Lost Alpha which you can now get hold of to play, though the installation process is a little intricate as you can see from the instructions Rock, Paper, SHOTGUN have provided.
The original Lost Alpha now incorporates game mechanics which were added in Call of Pripyat as well as updates to the engine and various other features. If you have fond memories of the Zone, you should head back in to see what is new.
" You might remember Dezowave reluctantly released 2014’s unfinished (but still great) version after scamps leaked a rough development build. Now they’ve launched what they’re calling the Developer’s Cut of Lost Alpha, fixing bugs and making it even bigger. Have a look."
Here is some more Tech News from around the web:
- Up to -77% on the best Star Wars™ games this galaxy has to offer in our May the 4th Celebration @ GOG
- Spec me up: Prey PC system requirements confirmed @ Rock, Paper, SHOTGUN
- Sins of a Solar Empire: Rebellion – Producer Interview @ OCC
- Revisiting and rating Total War: Warhammer and its DLC @ Rock, Paper, SHOTGUN
- Elder Scrolls Online: Morrowind is scratching that itch @ Rock, Paper, SHOTGUN