The Witcher 3
The Witcher 3 (DirectX 11)
Played in a third-person perspective, players control protagonist Geralt of Rivia, a monster hunter known as a witcher, who sets out on a long journey through the Northern Kingdoms. In the game, players battle against the world's many dangers using swords and magic, while interacting with non-player characters and completing side quests and main missions to progress through the story. The game was met with critical acclaim and was a financial success, selling over 6 million copies in six weeks. The game won multiple Game of the Year awards from various gaming publications, critics, and game award shows, including the Golden Joystick Awards, The Game Awards, Game Developers Choice Awards, and SXSW Gaming Awards. –Wikipedia
Settings used for The Witcher 3
Scaling of CrossFire in The Witcher 3 is solid – 42% at 2560×1440 and 75% at 4K. This also gives the Vega combination a performance advantage over the GTX 1080 Ti but 4% or so. That being said, frame time variance is…a problem. At 2560×1440 we see 3.5ms of variance at the 95th percentile, which is a noticeable delta when running under 10ms frame times. But at 4K that jumps to 8.5ms at the 95th percentile!
|Radeon Vega FE CrossFire, Average FPS Comparisons, The Witcher 3|
|Vega Frontier Edition||GTX 1080 Ti||GTX 1080||Fury X|
This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind.