Sniper Elite 4

Sniper Elite 4 (DirectX 11)


Played from a third-person perspective, it is a tactical shooter with stealth elements. When players kill an enemy using a sniper rifle from a long distance, the X-Ray kill cam system will activate, in which the game's camera follows the bullet from the sniper rifle to the target, and shows body parts, bones or internal body organs being broken or ruptured by the bullet.[1] The system has also been expanded to include shrapnel kills, melee kills and stealth kills. [Source]

Ultra preset, DX11 used for testing

 

While I know that this game runs on a DX12 option, we resorted to DX11 because of a continuous, repeatable, but not reproducible by AMD, crash on our liquid cooled RX Vega 64 when running in DX12 mode. Using the DX11 path, the RX Vega 64 is clearly at a disadvantage, coming in 15% slower than the GTX 1080 at 2560×1440 and 8% slower at 4K. The Vega 64 Liquid does very little to make up that difference. The oddly consistent frame variance difference between the Vega cards and the GeForce products remains and is quite apparent in this instance.

AMD Radeon RX Vega 64 8GB, Average FPS Comparisons, Sniper Elite 4
  RX Vega 64 Liquid GTX 1080  GTX 1080 Ti Vega FE 
2560×1440 +0% -15% -34%  
3840×2160 -4% -8% -33%  

This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind. 

 

The RX Vega 56 can hold its own though, matching the GTX 1070 in Sniper Elite 4 despite running in the DX11 configuration. The frame time variance is again higher on the three AMD graphics cards and does creep towards, without crossing, that 2ms mark that would concern me.

AMD Radeon RX Vega 56 8GB, Average FPS Comparisons, Sniper Elite 4
  RX Vega 64 (Air) GTX 1080 GTX 1070 Fury X
2560×1440 -11% -24% +0% +6%
3840×2160 -13% -20% +0% +5%

This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind.

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