Synthetics and Scientific
SiSoft Sandra 2016
The single threaded performance results on this graph are interesting, but likely point to some issues around how Sandra interacts with the architecture on Threadripper. There is very little reason to suspect that the 1950X is half the speed of the Core i9-7900X in any single threaded workload. On the contrary, the multi-threaded results are in-line with other testing we have conducted. The 1950X is 31% faster than the 7900X while the 12-core 1920X is 4.3% faster, but at a $200 cost advantage. Without wider length AVX support, the multimedia test in Sandra still gives the edge to the Core i9-7900X by a large margin. The memory bandwidth of the quad-channel 1950X and 1920X running at 3200 MHz is impressively high, crossing 60 GB/s. The fact that we see the 1920X at a higher throughput than the 1950X might be a result of having 33% fewer cores, and thus 33% fewer instances of memory accesses across physical die.
Geekbench 4.0.4
Single threaded performance in Geekbench puts the 1950X and the 1920X in the same range as the Ryzen 7 1800X but ahead of the Core i7-6950X and Core i7-6900K. The Core i9-7900X is still 15% faster and the 7700K is 21% faster. Looking at the multi-threaded results the 1950X has a 5% edge over the 1920X, despite having a 4-core advantage. The Intel Core i9-7900X scores 3% ahead of the 1950X despite having 6 fewer cores. Clearly that IPC advantage, as well as the potential for higher clock speeds, is helping Intel’s current flagship CPU stay relevant.
Euler 3D
Euler3D is an interesting set of results for AMD Ryzen Threadripper. Having the ability to scale to any number of concurrent threads gives a window into some of the unique performance characteristics. Single threaded results put the 1950X just ahead of the Ryzen 7 1800X, as you would expect, but the Core i9-7900X maintains a 30% advantage. The performance gap remains through 8-threads of compute. When we cross to 12-threads, the added core count of the 1950X helps AMD’s performance, dropping the 7900X’s advantage to 9%. But look at the 1920X, even with 12-threads on a 12-core processor, performance only barely improves from the 8-thread score. In UMA mode, Windows will preference only one logical core per physical core until it has no choice but to move into using SMT. Using all 12 threads on the 1920X appears to bottleneck the processor by saturating the cores and stressing the SMT integration to the point of performance throttling.
I’m very curious on how will
I’m very curious on how will the two dies and memory modes affect virtualization? I’ve only experimented with VM in the past but is it possible to run two Hexa-cores windows VM and with each individual memory nodes assigned to each VM?
Are you setting the Blender
Are you setting the Blender tile sizes to 256 or 16/32?
Just wondering since an overclocked 5960x gets 1 minute 30 seconds on the BMW at 16×16 tile size. Significant difference that shouldn’t just be a result of the OC.
For reference: 256 or 512 are for GPU and 16 or 32 are for CPU – at least for getting the best and generally more comparable results to what we get over at BlenderArtists.
When reading is not enough,
When reading is not enough, the mistakes are OVER 9000!
“If you content creation is your livelihood or your passion, ”
” as consumers in this space are often will to pay more”
” Anyone itching to speed some coin”
” flagship status will be impressed by what the purchase.”
” but allows for the same connectivity support that the higher priced CPUs.”
“”””Editor””””
Now just point me to the
Now just point me to the pages… 😉
Nice to see a review with
Nice to see a review with more than a bunch of games tested. Keep up the good work!
Should not a test like 7-zip
Should not a test like 7-zip use 32 threads as max since that is what is presented to the OS??
now it only uses 50% of the threads on TR but 80% on i9-7900x.
Silly performance, looking
Silly performance, looking forward to the 1900X and maybe 1900.
I sometimes wonder why nobody
I sometimes wonder why nobody ever points out that within CCX (4 cores that can allow a lot of games to run comfortably) ZEN has latencies of half those of Intel CPUs. Binding a game to those 4 cores (8 threads like any i7) has significant impact on performance. It does not change memory latencies of course but core to core is much better.
I’m glad someone else noticed
I’m glad someone else noticed this besides myself. I noted this during the Ryzen launch & quickly noted that by using CPU affinity along w CPU priority to force my games to run exclusively within 1 CCX & take advantage of using high CPU processing time on these same CPU cores I could take advantage of this up to a point.
What all this shows to me is that the OS & game developers software need to be revised to better handle this architecture at the core logic level instead of usersAMD having to provideuse methods to try to do this that cannot be used in a more dynamic fashion. I’ve ran some testing on Win 10’s Game Mode & discovered that MS is actually trying to use CPU affinity to dynamically set running game threads to be run on the fastestlowest latency CPU cores to “optimize” game output thru the CPU but it still tends to cross the CPU CCX’s at times if left on it’s own.
What I’ve found is by doing this my games run much smoother w a lot less variance which gives the “feel” of games running faster (actual FPS is the same) due to lower input lag & much better GPU frametime variance graph lines w very few spikes….essentially a fairly flat GPU frametime variance line which is what you want to achieve performance-wise.
Just to note….my box is running an AMD Ryzen 7 1800X CPUSapphire R9 Fury X graphics card w no OC’s applied to either the CPU or GPU.
It’s a step in the right direction but needs more refinement at the OS level……
As expected, performance per
As expected, performance per dollar is crap in single threaded tasks, which most workloads are. Games don’t even use more than 1 or 2 cores.
Yea games only use 2 cores
Yea games only use 2 cores lol
http://i.imgur.com/Hg3Ev5p.png
And “as expected”, we have
And “as expected”, we have yet another Intel shill complaining about gaming performance on a production CPU, which isn’t made for gaming (although it’s not bad in the least and has a longer future as devs code for more than Intel’s tiny core count (under $1000))..
-“performance per dollar is crap in single threaded workloads”…
Well, since these aren’t sold as a single or dual core CPU, performance per dollar as a unit is beyond everything on Intel’s menu.
– “Games don’t even use more than 1 or 2 cores”
Well, I’ve been using a FX-8350 for 2 years now, and I always see all 8 cores loaded up on every single game I play (and I have many). Windows 10 makes use of these cores even when it’s not coded in programs. It would work even better if devs started coding for at least 8 cores, and I believe they will start doing this in earnest now that 8-core CPUs are now considered average core counts (unless you’re with Intel).
You would have been better off stating that core vs core is in Intel’s favor on the 4-core chips and some others, but ironically the “performance per dollar”, as you mention is superior with AMD.. in every way.
What memory are you using,
What memory are you using, and could you name a 64GB kit that works in XMP? And why 3200Mhz over 3600?
Intel is still superior both
Intel is still superior both in raw performance and in perf/$. If you were being objective you wouldn’t have given slapped an editor’s choice on this inferior product.
In Handbrake the 1800x is 40%
In Handbrake the 1800x is 40% slower than the 1950x and in reverse the 1950x is 67% faster than 1800x.
Open cinebench with a TR or
Open cinebench with a TR or even an 1800x. Show me any Intel chip that can come within 20% of the 1950x. The entire Ryzen 7 lineup is king of the “perf/$” category. 1800x = $365 on eBay right now. Look how close it matches with Intel products that are double the price or worse.
If you want to compare single core perf vs Intel, you can win an argument.. at the cost of very high power draw and even worse cash draw. Perf/$ is a dead argument for any Intel fanboy. Find something else. BTW, are you also commenting under “Thatman007” or something? Sound like the same Intel mouthpiece.
Sorry for necroposting, but
Sorry for necroposting, but it really belongs here:
The recent Meltdown vulnerability and its performance implications on Intel CPUs pretty much leveled the playground now. After reading the article and all the comments above I opted for a very good B350 motherboard and a Ryzen 1800X to replace my Core i7 5930K (Haswell). Reason is that my CPU will likely be hit very badly performance wise by the upcoming Windows 10 security update. Intel should pay back 30% to all affected CPU owners, actually…
Reason is that likely I would not gain anything from NUMA, except of the additional complications. So I opt for the easier to manager (lower) power consumption and less noise from cooling as a result.
Thank you for collecting all the great info.