PC Perspective Custom SSD Test Suite Introduction
Back in late 2016, we implemented a radically new test methodology. I'd grown tired of making excuses for benchmarks not meshing well with some SSD controllers, and that matter was amplified significantly by recent SLC+TLC hybrid SSDs that can be very picky about their workloads and how they are applied. The complexity of these caching methods has effectively flipped the SSD testing ecosystem on its head. The vast majority of benchmarking software and test methodologies out there were developed based on non-hybrid SLC, MLC, or TLC SSDs. All of those types were very consistent once a given workload was applied to them for long enough to reach a steady state condition. Once an SSD was properly prepared for testing, it would give you the same results all day long. No so for these new hybrids. The dynamic nature of the various caching mechanisms at play wreaks havoc on modern tests. Even trace playback testing such as PCMark falter, as the playback of traces is typically done with idle gaps truncated to a smaller figure in the interest of accelerating the test. Caching SSDs rely on those same idle time gaps to flush their cache to higher capacity areas of their NAND. This mix up has resulted in products like the Intel SSD 600p, which bombed nearly all of the ‘legacy’ benchmarks yet did just fine once tested with a more realistic, spaced out workload.
To solve this, I needed a way to issue IO's to the SSD the same way that real-world scenarios do, and it needed to be in such a way that did not saturate the cache of hybrid SSDs. The answer, as it turned out, was staring me in the face.
Latency Percentile made its debut in October of 2015 (ironically, with the 950 PRO review), and those results have proven to be a gold mine that continues to yield nuggets as we mine the data even further. Weighing the results allowed us to better visualize and demonstrate stutter performance even when those stutters were small enough to be lost in more common tests that employ 1-second averages. Merged with a steady pacing of the IO stream, it can provide true Quality of Service comparisons between competing enterprise SSDs, as well as high-resolution industry-standard QoS of saturated workloads. Sub-second IO burst throughput rates of simultaneous mixed workloads can be determined by additional number crunching. It is this last part that is the key to the new test methodology.
The primary goal of this new test suite is to get the most accurate sampling of real-world SSD performance possible. This meant evaluating across more dimensions than any modern benchmark is capable of. Several thousand sample points are obtained, spanning various read/write mixes, queue depths, and even varying amounts of additional data stored on the SSD. To better quantify real-world performance of SSDs employing an SLC cache, many of the samples are obtained with a new method of intermittently bursting IO requests. Each of those thousands of samples is accompanied by per-IO latency distribution data, and a Latency Percentile is calculated (for those counting, we’re up to millions of data points now). The Latency Percentiles are in turn used to derive the true instantaneous throughput and/or IOPS for each respective data point. The bursts are repeated multiple times per sample, but each completes in less than a second, so even the per-second logging employed by some of the finer review sites out there just won’t cut it.
Would you like some data with your data? Believe it or not, this is a portion of an intermittent calculation step – the Latency Percentile data has already been significantly reduced by this stage.
Each of the many additional dimensions of data obtained by the suite is tempered by a weighting system. Analyzing trace captures of live systems revealed *very* low Queue Depth (QD) under even the most demanding power-user scenarios, which means some of these more realistic values are not going to turn in the same high queue depth ‘max’ figures seen in saturation testing. I’ve looked all over, and nothing outside of benchmarks maxes out the queue. Ever. The vast majority of applications never exceed QD=1, and most are not even capable of multi-threaded disk IO. Games typically allocate a single thread for background level loads. For the vast majority of scenarios, the only way to exceed QD=1 is to have multiple applications hitting the disk at the same time, but even then it is less likely that those multiple processes will be completely saturating a read or write thread simultaneously, meaning the SSD is *still* not exceeding QD=1 most of the time. I pushed a slower SATA SSD relatively hard, launching multiple apps simultaneously, trying downloads while launching large games, etc. IO trace captures performed during these operations revealed >98% of all disk IO falling within QD=4, with the majority at QD=1. Results from the new suite will contain a section showing a simple set of results that should very closely match the true real-world performance of the tested devices.
While the above pertains to random accesses, bulk file copies are a different story. To increase throughput, file copy routines typically employ some form of threaded buffering, but it’s not the type of buffering that you might think. I’ve observed copy operations running at QD=8 or in some cases QD=16 to a slower destination drive. The catch is that instead of running at a constant 8 or 16 simultaneous IO’s as you would see with a saturation benchmark, the operations repeatedly fill and empty the queue, meaning the queue is filled, allowed to empty, and only then filled again. This is not the same as a saturation benchmark, which would constantly add requests to meet the maximum specified depth. The resulting speeds are therefore not what you would see at QD=8, but actually, a mixture of all of the queue steps from one to eight.
Conditioning
Some manufacturers achieve unrealistic ‘max IOPS’ figures by running tests that place a small file on an otherwise empty drive, essentially testing in what is referred to fresh out of box (FOB) condition. This is entirely unrealistic, as even the relatively small number of files placed during an OS install is enough to drop performance considerably from the high figures seen with a FOB test.
On the flip side, when it comes to 4KB random tests, I disagree with tests that apply a random workload across the full span of the SSD. This is an enterprise-only workload that will never be seen in any sort of realistic client scenario. Even the heaviest power users are not going to hit every square inch of an SSD with random writes, and if they are, they should be investing in a datacenter SSD that is purpose-built for such a workload.
Calculation step showing full sweep of data taken at multiple amounts of fill.
So what’s the fairest preconditioning and testing scenario? I’ve spent the past several months working on that, and the conclusion I came to ended up matching Intel’s recommended client SSD conditioning pass, which is to completely fill the SSD sequentially, with the exception of an 8GB portion of the SSD meant solely for random access conditioning and tests. I add a bit of realism here by leaving ~16GB of space unallocated (even those with a full SSD will have *some* free space, after all). The randomly conditioned section only ever sees random, and the sequential section only ever sees sequential. This parallels the majority of real-world access. Registry hives, file tables, and other such areas typically see small random writes and small random reads. It’s fair to say that a given OS install ends up with ~8GB of such data. There are corner cases where files were randomly written and later sequentially read. Bittorrent is one example, but since those files are only laid down randomly on their first pass, background garbage collection should clean those up so that read performance will gradually shift towards sequential over time. Further, those writes are not as random as the more difficult workloads selected for our testing. I don't just fill the whole thing up right away though – I pause a few times along the way and resample *everything*, as you can see above.
Comparison of Saturated vs. Burst workloads applied to the Intel 600p. Note the write speeds match the rated speed of 560 MB/s when employing the Burst workload.
SSDs employing relatively slower TLC flash coupled with a faster SLC cache present problems for testing. Prolonged saturation tests that attempt to push the drive at full speeds for more than a few seconds will quickly fill the cache and result in some odd behavior depending on the cache implementation. Some SSDs pass all writes directly to the SLC even if that cache is full, resulting in a stuttery game of musical chairs as the controller scrambles, flushing SLC to TLC while still trying to accept additional writes from the host system. More refined implementations can put the cache on hold once full and simply shift incoming writes directly to the TLC. Some more complicated methods throw all of that away and dynamically change the modes of empty flash blocks or pages to whichever mode they deem appropriate. This method looks good on paper, but we’ve frequently seen it falter under heavier writes, where SLC areas must be cleared so those blocks can be flipped over to the higher capacity (yet slower) TLC mode. The new suite and Burst workloads give these SSDs adequate idle time to empty their cache, just as they would have in a typical system.
Apologies for the wall of text. Now onto the show!
Awe they are so cute baby SSD
Awe they are so cute baby SSD drives. There was no mention if these have cache or no cache. Well unless I missed it in the post some where. If they do not have cache then it is a no go even though these are budget parts I would expect some sort of cache on them. I have seen non cache drives and the performance is not good at all.
They use Host Memory Buffer
They use Host Memory Buffer in place of on-drive RAM.
There is SLC caching (SSDs do
There is SLC caching (SSDs do not typically cache data in RAM as that is reserved for FTL). These of course have no external DRAM but can share a small amount of memory from the host via NVMe 1.3 extensions.
Hopefully they have gotten
Hopefully they have gotten better at this because when the first generation SSD’s came out without onboard memory cache it really hurt performance of those drives.
I just read the review of
I just read the review of these drives over on Anandtech and it was a mixed bag for the results. In some tests the drive just kinda fell apart and performed very badly and in others it did well and in 1 test it actually lead the pack. For my own needs I do not think Dram-less SSDs are the way to go. To be worth it this drive and others like it need to be much much lower in price because you are not getting remotely close performance of the higher end drives but the prices for these types of drives do not really reflect the price to performance ratio.
I do think a drive like this would be great in a value laptop as long as they do not try to install the 120GB version that is I think 250GB-256GB should be the lowest size for any system and even then that is pushing the size limits but is workable at least.
A while back a customer of mine wanted a good but also cheaper gaming system. I got him a Acer Pred system but the thing only had a 256GB SSD (Dram-less)& a 2TB storage drive. I never knew SSD drives could feel so slow until I hit the power button and the system booted up and it felt like it was running on a standard spindle drive but in fact was running windows on the SSD. I did tests on the SSD and it got over 500MB’s read and 485MB’s writes.
So in theory it should have felt faster. The system had 16Gb DDR4 2600MHz memory and an i7 7700 so plenty of memory and CPU HP and a Geforce 1070 8GB. Yet it felt slow I come to find out it was a 256GB Dram-less drive and used host memory to cache.
At this point I swore off of dram-less drives for my own setups because my old Samsung 512Gb Pro Sata drive felt so much faster and does not have that feeling like everything is lagging and this is on an old i7 2600K@5.1GHz which should not be as peppy as a i7 7700 system.
Please review the EX920! 🙂
Please review the EX920! 🙂
Anyone make an x16 card with
Anyone make an x16 card with 8 x2 m.2?
Or an 8x pcie3 lane slot
Or an 8x pcie3 lane slot rigged as 16x pcie2 lane slot, w/ quad m.2 port adapter running 4x 4 lane nvme?
In theory e.g., an Apu, or an intel/am4 desktop pc w/ an 8 lane dgpu, could spare the lanes to run such an array?
How you get 2 lane m.2 ports on a PC is a mystery to me?
same price at the western
same price at the western digital. ill stick with WD, since toshiba still give people hell on returning items under warranty. not a company i want to continue buying from.
There are quite a few
There are quite a few business oriented laptops that have a regular m.2 2280 slot but if you look closely, also a 2nd m.2 2242 PCI-e only slot that is for a WAN/Cellular card.
I used that empty WAN slot to get two SSDs in a business class Dell laptop. Only had one option back than.
Just FYI, for anyone else wanting to add a bit of extra SSD storage to their laptop.
The problem is that most of
The problem is that most of the systems I have seen do not support anything other than the 2280 form factor when it comes to M.2. HP Omen, Sager, Clevo, MSI, Gigabyte and many others are this way from what I have seen.
Please be careful when you purchase a M.2 drive to be sure that your system supports that form factor. If you don’t, you often have something you cannot use, or face damaging the drive or your system.
Wonder if it’s the $3 saved
Wonder if it’s the $3 saved from no ram that’s causing
poor performance,or the combination of that and a c**p
controller…………..
Tosh’s lack of info on it’s controllers often has me
thinking it’s a Phison in disguise……