When Aliens: Colonial Marines arrived for sale five years ago many fans were excited to see a new game set in this universe, especially considering the majority of the previous games were quite good. Unfortunately the release did not live up to the hype, even Metacritic hated it which is an achievement unto itself. The games graphics and content was so bad compared to the pre-release footage Sega eventually agreed to pay out a settlement of $1.25 million to end a class action suit launched by those poor unfortunates who purchased the game.
It has just been discovered that a single typo in an .ini file was to blame for the wonderful footage of Xenomorphs wandering harmlessly by, as the AI was more or less an AAI. If you can bring yourself to stare at the sub-par graphics, even for 2013, the game will now feature enemies you might actually be concerned about if you delete a single 'a'.
"The improvement is immediately recognisable in your first encounters with the Xenos. While they still charge you perched on their hind legs, they now crawl far more often, flank you using vents and holes in the environment and are generally far more engaged and aggressive. Five years after release, a single letter managed to overhaul the entirety of the enemy AI behaviour in the game."
Here is some more Tech News from around the web:
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