The new Logitech G502 HERO is almost more button than mouse, with 11 of them, all fully customizable to your preference, with up to five switchable profiles. The improved HERO sensor inside the mouse has a sensitivity ranging from 100 to 16,000 DPI and a maximum speed of 400 IPS if you find yourself playing Spank the Monkey again.
The various RGBs embedded in the mouse can be controlled and synced with the LIGHTSYNC software, included in Logitech's Gaming Software. The weight of the mouse is adjustable with five removeable 3.6g weights in a compartment in the bottom of the mouse. Physically the mouse is 132mm long, 75mm wide and 40mm tall.
Keep an eye out for it in October, when it should hit retail at about $80. The full PR lurks below.
NEWARK, Calif. & LAUSANNE, Switzerland — Aug. 30, 2018 — Logitech G, a brand of Logitech, (SIX: LOGN) (NASDAQ: LOGI) today announced the Logitech G502 HERO Gaming Mouse, an upgraded version of the iconic Logitech G502 Gaming Mouse. Retaining the same iconic shape as the original, the new mouse has been updated with the latest technologies, including Logitech G’s next-generation HERO (High Efficiency Rated Optical) 16K sensor, the highest performance and most accurate sensor available today. Coupled with Logitech G’s exclusive LIGHTSYNC RGB technology, 11 programmable buttons, five optional weights and braided cable, the world’s best-selling gaming mouse just got even better.
“The original G502 is a fan favorite, but we’ve developed some incredible sensor technology since it first launched,” said Ujesh Desai, vice president and general manager of Logitech Gaming. “Adding HERO 16K to G502 makes it even more awesome, and we think people are going to love it.”
The ultimate sensor for speed, accuracy and responsiveness, the Logitech G502 HERO boasts Logitech G’s industry-leading HERO 16K sensor, the highest performing and most efficient gaming sensor Logitech has ever made. Featuring an all-new lens and updated tracking algorithm to deliver ultra-precise tracking with no acceleration, smoothing or filtering over the entire DPI range, Logitech G’s revolutionary HERO 16K sensor is capable of exceeding 400 IPS and delivering 16,000 DPI tracking with pixel-precise accuracy.
With the same iconic design as the original, the Logitech G502 HERO is the ultimate in comfort, with textured rubber side button grips and an updated braided cable for optimal feel and performance through long gaming sessions. The mouse’s upgraded mechanical switch, developed in partnership with Omron, delivers extreme performance and a 50M click durability. The overall weight of the Logitech G502 HERO, and the mouse’s center of balance can be adjusted based on the placement of the adjustable weights. Pricing and Availability
The Logitech G502 HERO Gaming Mouse, available in black, is expected to be available at global retailers in October 2018 for a suggested retail price of $79.99
Very disappointed.
-No
Very disappointed.
-No Lightspeed Wireless
-No Powerplay
-Weight is too heavy
-Scrollwheel too heavy
-DPI buttons should be in the middle to prevent accidental clicks
-Scrollwheel is too big
-Not even worth $80 with small improvement.
It really needs to be
It really needs to be wireless with charging capability.
Gamers sure change their
Gamers sure change their stance a lot it was not even 1.5 years ago anything wireless for mouse or keyboards was a big no no everyone said oh that sucks.
I remember saying back then wth guys wireless works just fine it is all in your heads. It seems I was right because now wireless is the new cool factor and the chosen method for my gaming and daily use is considered cool again…yay
So even when wireless goes back to being dissed by everyone in a couple years I will still be enjoying my non tethered gaming experience and laugh at all the guys who are tethered to their computers again…lol
Wow so yes this was a pointless post but hey it is Friday Hail to the Weekend Baby.
Wireless with a wireless
Wireless with a wireless charging mousepad fixes the biggest negative with wireless mice. If tracking is on par with USB cable, then why not want wireless?
USB has its own latency problems compared with ps2.