The open beta for Battlefield V begins on September 4th for those want to ruin everything or who are Origin Access Premier, Origin Access Basic or EA Access members. The rest of us, especially those who have learned the evils of pre-ordering have to wait until September 6th to try it out.
What you don't have to wait for is the GeForce Game Ready 399.07 WHQL driver, which you can snag through GeForce Experience or from the driver page here. This driver will enable RTX ray tracing in BFV as well as offering optimized performance in F1 2018, Immortal: Unchained, Pro Evolution Soccer 2019, Strange Brigade, and Switchblade. There are other fixes as well (PDF), including a resolution to those experiencing stuttering in Windowed G-Sync games after ye olde Win10 Spring Update.
Today NVIDIA released a new Game Ready Driver for the Battlefield V Open Beta. This driver will also provide the best game play experience for F1 2018, Immortal: Unchained, Pro Evolution Soccer 2019, Strange Brigade, and Switchblade.
Ahead of Battlefield V’s general release on October 19th, you can participate in an open beta featuring Conquest on the Rotterdam and Arctic Fjord maps, and Grand Operations on Arctic Fjord, with Airborne mode on Day 1, and Breakthrough mode on Day 2. The Battlefield V Open Beta begins on September 4th for those who pre-ordered, and gamers who are Origin Access Premier, Origin Access Basic and EA Access members. And then on September 6th for everyone else. GeForce gamers are Game Ready today.
Battlefield V will be one of the first games enhanced with NVIDIA RTX Real-Time Ray Tracing on our newly-unveiled GeForce RTX graphics cards, bringing a new level of fidelity and realism to the already-stunning game.
Available on or before launch day, NVIDIA Game Ready Drivers provide the best experience for GeForce gamers because NVIDIA engineers work up until the last possible minute to optimize performance and perfect gameplay. And as an additional verification of quality, every Game Ready Driver is WHQL-certified by Microsoft.
Kind of hard to support RTX
Kind of hard to support RTX when Windows 10 Fall update hasn’t been released with DXR.
NVIDIA RTXTM Technology
Developer preview for NVIDIA RTX ray tracing technology for DirectX 12. NVIDIA
RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta GPUs.
In order to get started with developing DirectX Raytracing applications accelerated by
RTX, you’ll need the following:
• NVIDIA Volta GPU
• NVIDIA driver version 396 or higher
• Windows 10 RS4
• Microsoft’s DXR developer package, consisting of DXR-enabled D3D runtimes,
HLSL compiler, and headers