Hackaday takes a look back at one of the most iconic and influential games created, the original DOOM.  The 25 year old story encompasses a lot of the history of the industry, from pushing the then current hardware to it's limits effectively, through porting it to game consoles to what is currently still being done with the venerable game.  id Software and its Where’s All the Data? files have been modded and released constantly and currently if you have a device with a display and at least 12 MB of storage, you can likely play DOOM on it.  Take a look back as well as a look at John Romero's current project SIGIL; it should bring a smile to your face.

"In an era that was already soaking with “tude”, Doom established an identity all its own. The moody lighting, the grotesque monster designs, the signature push forward combat, and all the MIDI guitars a Soundblaster could handle; Doom looked and felt a cut above everything else in 1993."

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