At the ongoing Game Developers Conference, GDC 2019, NVIDIA has announced a “Creator Ready Driver” program. This branch targets the users that sit between the GeForce and Quadro line, who use GeForce cards for professional applications – such as game developers.
Both Game Ready Drivers and the Creator Ready Drivers will support all games and creative applications. The difference is that Creator Ready drivers will be released according to the release schedule of popular creative tools, and they will receive more strict testing with creative applications.
The first release, Creator Reader Drivers 419.67, lists a 13% performance increase with the Blender Cycles renderer, and an 8% to 9% increase for CINEMA 4D, Premiere Pro CC, and Photoshop CC, all relative to the 415-branch GeForce drivers.
You can choose between either branch using the GeForce Experience interface.
Image Credit: NVIDIA
As for supported products? The Creator Ready Drivers are available for Pascal-, Volta-, and Turing-based GeForce and TITAN GPUs. “All modern Quadro” GPUs are also supported on the Creator Ready branch.
Personally, my brain immediately thinks “a more-steady driver schedule and some creative application performance enhancements at the expense of a little performance near the launch of major video games”. I could be wrong, but that’s what I think when I read this news.
Now if you only could use
Now if you only could use this platform to create MacOS drivers…
Bloody Apple.