Boneworks; A VR Masterpiece Or Catastrophe?

Source: Ars Technica Boneworks; A VR Masterpiece Or Catastrophe?

Perhaps A Bit Of Both

Boneworks looks like a half finished game, which is correct on two counts; it is indeed a game about fixing a broken VR game but as Ars Technica discovered to their delight there are quite a few bugs left in the gameplay as well.  They found this to be occasionally annoying but for the most part actually enjoyed the bugs as it let you come up with some rather unorthodox solutions to problems presented to you in the game.  It is not for VR amateurs as you use a controller to move, there is no teleportation which could cause some unfortunate side effects for those not used to VR and the interactions are a little more intricate than many other similar games.

Rock, Paper, SHOTGUN came to a similar conclusion after playing Boneworks, and posted some in game videos to give you a sense of what the game is like.

Now that Boneworks has launched for all PC-VR platforms, does the gaming world finally have an adventure game worthy of an "only in VR" designation? The answer to that question is a resounding "yes"—but that's not the same as saying it's a good video game.

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About The Author

Jeremy Hellstrom

Call it K7M.com, AMDMB.com, or PC Perspective, Jeremy has been hanging out and then working with the gang here for years. Apart from the front page you might find him on the BOINC Forums or possibly the Fraggin' Frogs if he has the time.

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