NVIDIA Adds A Speed Limit To GeForce, Meet Max Frame Rate

Source: The FPS Review NVIDIA Adds A Speed Limit To GeForce, Meet Max Frame Rate

NV-Sync Is Here, Finally Catching Up With RivaTuner

NVIDIA have added a frame rate limiter as an option on the brand new driver which arrived with CES, as well as variable rate super-sampling support for VR headsets and a number of other improvements.   The FPS Review tested out the effectiveness of NVIDIA’s frame limiting on an ASUS ROG STRIX RTX 2080 Ti to ensure the hardware was not keeping the top frame rate below what they set it to.  They tested the feature at 1080p, 1440p and 4k at a couple of different frame limits and verified it’s effectiveness as well as learning a few tricks about how to get the most out of it.

Drop by for a look; maybe drop V-SYNC forever.

Why ever would you want to limit your frame rate? There are plenty of reasons. One is so that you can enjoy non-tearing gaming but still keep VSYNC OFF for the best latencies. Another is to adjust your performance to monitor for GSYNC and non-GSYNC displays.

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Jeremy Hellstrom

Call it K7M.com, AMDMB.com, or PC Perspective, Jeremy has been hanging out and then working with the gang here for years. Apart from the front page you might find him on the BOINC Forums or possibly the Fraggin' Frogs if he has the time.

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