NVIDIA Adds A Speed Limit To GeForce, Meet Max Frame Rate
NV-Sync Is Here, Finally Catching Up With RivaTuner
NVIDIA have added a frame rate limiter as an option on the brand new driver which arrived with CES, as well as variable rate super-sampling support for VR headsets and a number of other improvements. The FPS Review tested out the effectiveness of NVIDIA’s frame limiting on an ASUS ROG STRIX RTX 2080 Ti to ensure the hardware was not keeping the top frame rate below what they set it to. They tested the feature at 1080p, 1440p and 4k at a couple of different frame limits and verified it’s effectiveness as well as learning a few tricks about how to get the most out of it.
Drop by for a look; maybe drop V-SYNC forever.
Why ever would you want to limit your frame rate? There are plenty of reasons. One is so that you can enjoy non-tearing gaming but still keep VSYNC OFF for the best latencies. Another is to adjust your performance to monitor for GSYNC and non-GSYNC displays.
More Tech News From Around The Web
- NVIDIA GPU Performance In Arnold, Redshift, Octane, V-Ray & Dimension @ Techgage
- The VRSS Review – Does Variable Rate Supersampling Deliver Better IQ & Performance for VR Gamers? @ BabelTechReviews
- GIGABYTE AORUS GeForce RTX 2070 Super Graphics Card Review @ NikKTech
- CES Game Ready Driver 441.77 New Features & 26-game Performance Analysis @ BabelTechReviews
- Ryzen 5 3600 vs. R5 2600: GPU Scaling Benchmark Test @ TechSpot