Xen And The Art Of Version Maintenance

Source: Rock, Paper, SHOTGUN Xen And The Art Of Version Maintenance

Collect A Crowbar And Pry Into The Development of Black Mesa’s Xen

Black Mesa, the remake of the first Half Life in the Source Engine which first hit the Steam store back in 2015 underwent a huge amount of development.  When it was launched, it was missing the Xen portion of the game, to the delight of many and the disappointment of some but five years later that was resolved and you can now play through the entire game, including the final alien world of Xen.

Crowbar Collective spent a lot of time on developing Xen and it went through a huge amount of changes during that time, and now you can take a look at all of that work on Steam.  They have released a a playable Xen Museum via the Steam Workshop which lets you peer into the all the work that went into creating it and even play through bits of it.

The release includes 56 playable maps from various stages of development as well as displays of concept art and development plans.  If you don’t have Black Mesa for some bizarre reason, you can grab it at half price from Steam until May 2nd.

Now they've released a playable 'Xen Museum' showing what they were up to all that time, with loads of different versions of Xen's maps from across the course of development. What a delightful idea!

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About The Author

Jeremy Hellstrom

Call it K7M.com, AMDMB.com, or PC Perspective, Jeremy has been hanging out and then working with the gang here for years. Apart from the front page you might find him on the BOINC Forums or possibly the Fraggin' Frogs if he has the time.

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