CES 2025: NVIDIA GeForce RTX 50 Series GPUs and DLSS 4
New GeForce cards are coming this month
Last night NVIDIA unveiled the upcoming GeForce RTX 50 Series lineup, and while the presentation was very light on technical specs we do at least have pricing – along with further emphasis of the impact AI will have on all future NVIDIA graphics products.
The new flagship GPU, the GeForce RTX 5090, will have a list price of $1999 USD and can reportedly double the performance of the RTX 4090 (thanks to both architectural improvements and DLSS 4). Officially, we know that the GPU has 92 billion transistors, 5th-gen Tensor Cores and 4th-gen RT Cores, and offers “3,352 trillion AI operations per second (TOPS) of computing power”.
We also had a brief look at rest of the RTX 50 Series lineup launching at some point this month, with the RTX 5080 at $999 USD, RTX 5070 Ti at $749 USD, and RTX 5070 at $549 USD (and the only specs on the slide are AI TOPS):
NVIDIA also announced DLSS 4, which the company says can boost performance by up to 8x over traditional rendering. And forget doubling the frames, the new DLSS 4 offers up to three AI-generated frames per rendered frame.
DLSS 4 debuts Multi Frame Generation to boost frame rates by using AI to generate up to three frames per rendered frame. It works in unison with the suite of DLSS technologies to increase performance by up to 8x over traditional rendering, while maintaining responsiveness with NVIDIA Reflex technology.
DLSS 4 also introduces the graphics industry’s first real-time application of the transformer model architecture. Transformer-based DLSS Ray Reconstruction and Super Resolution models use 2x more parameters and 4x more compute to provide greater stability, reduced ghosting, higher details and enhanced anti-aliasing in game scenes. DLSS 4 will be supported on GeForce RTX 50 Series GPUs in over 75 games and applications the day of launch.
NVIDIA Reflex 2 introduces Frame Warp, an innovative technique to reduce latency in games by updating a rendered frame based on the latest mouse input just before it is sent to the display. Reflex 2 can reduce latency by up to 75%. This gives gamers a competitive edge in multiplayer games and makes single-player titles more responsive.
We await further specifications and a more concrete release schedule – though NVIDIA states “availability starting January”.