DOOM on Vulkan Benchmarks
We haven't yet benchmarked DOOM on Vulkan Update (immediately after posting): Ryan has just informed me that, apparently, we did benchmark Vulkan on our YouTube page (embed below). I knew...
Read Moreby Scott Michaud | Jul 14, 2016 | Graphics Cards | 74
We haven't yet benchmarked DOOM on Vulkan Update (immediately after posting): Ryan has just informed me that, apparently, we did benchmark Vulkan on our YouTube page (embed below). I knew...
Read Moreby Scott Michaud | Feb 16, 2016 | Graphics Cards, Mobile | 38
The wait for Vulkan is over. I'm not just talking about the specification. Members of the Khronos Group have also released compatible drivers,...
Read Moreby Ken Addison | Dec 24, 2015 | General Tech | 7
PC Perspective Podcast #380 - 12/24/2015 Join us this week as we discuss Microsoft's Surface Devices, the ASUS X99-E…
Read Moreby Scott Michaud | Dec 21, 2015 | Graphics Cards | 34
The Khronos Group announced on Friday that the Vulkan API will not ship until next year. The standards body was expecting to launch it at some point in 2015. In fact,…
Read Moreby Scott Michaud | Aug 10, 2015 | Editorial, Graphics Cards | 21
Mantle, Vulkan, and DirectX 12 all claim to reduce overhead and provide a staggering increase in “draw calls”. As mentioned in the previous editorial,...
Read Moreby Scott Michaud | Jul 26, 2015 | Graphics Cards | 24
Windows 10 is about to launch and, with it, DirectX 12. Apart from the massive increase in draw calls, Explicit Multiadapter, both Linked and Unlinked,...
Read Moreby Ken Addison | Mar 12, 2015 | General Tech | 11
PC Perspective Podcast #340 - 03/12/2015 Join us this week as we wrap up news from GDC 2015, FreeSync Release Date, Vulkan and Mantle, and more! You can subscribe to…
Read Moreby Ryan Shrout | Mar 5, 2015 | Graphics Cards, Processors | 3
It's probably not a surprise to most that Futuremark is working on a new version of 3DMark around the release of DirectX 12. What might be new for you is that this…
Read Moreby Scott Michaud | Mar 3, 2015 | General Tech, Graphics Cards, Shows and Expos | 9
Neil Trevett, the current president of Khronos Group and a vice president at NVIDIA, made an on-the-record statement to acknowledge the start...
Read Moreby Ryan Shrout | Mar 2, 2015 | Graphics Cards | 86
The Game Developers Conference is San Francisco starts today and you can expect to see more information about DirectX 12 than you could ever possibly want, so be prepared. But what about…
Read Moreby Ken Addison | Oct 30, 2014 | General Tech | 5
PC Perspective Podcast #324 - 10/30/2014 Join us this week as we discuss Civilization: Beyond Earth Performance, Consoles Performance Issues, Samsung SSD updates and more! You can subscribe to...
Read Moreby Ryan Shrout | Oct 24, 2014 | Graphics Cards | 57
Turn-based strategy games have long been defined by the Civilization series. Civ 5 took up hours and hours of the PC Perspective team's non-working hours (and likely…
Read Moreby Ryan Shrout | Oct 7, 2014 | Graphics Cards | 28
Earlier this week, we posted a brief story that looked at the performance of Middle-earth: Shadow of Mordor on the latest GPUs from both NVIDIA and AMD. Last week also…
Read Moreby Scott Michaud | Aug 16, 2014 | General Tech, Graphics Cards, Shows and Expos | 13
Let's be clear: there are two stories here. The first is the release of OpenGL 4.5 and the second is the announcement of...
Read Moreby Jeremy Hellstrom | Aug 15, 2014 | General Tech | 7
Along with his announcements about FreeSync, Richard Huddy also discussed OpenGL Next and its relationship with Mantle and the role it played in DirectX 12's development. AMD has given Chronos...
Read Moreby Jeremy Hellstrom | Jul 16, 2014 | General Tech | 16
Mantle is currently supported by the Nitrous, Frostbite 3 and CRYENGINE engines, and the current official list of released or soon to be released games that support the new API has reached…
Read Moreby Ken Addison | Jul 10, 2014 | General Tech | 2
PC Perspective Podcast #308 - 07/10/2014 Join us this week as we discuss Intel using Mantle, XSPC Watercooling Kits, Quantum Dots, and more! You can subscribe to…
Read Moreby Scott Michaud | Jul 3, 2014 | Editorial, Graphics Cards, Mobile, Processors | 23
Intel confirms that they have approached AMD about access to their Mantle API. The discussion, despite being clearly labeled as "an experiment" by an Intel spokesperson, was...
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