Khronos Group at SIGGRAPH 2015
When the Khronos Group announced Vulkan at GDC, they mentioned that the API is coming this year, and that this date is intended to under promise and over deliver....
Read Moreby Scott Michaud | Aug 10, 2015 | Graphics Cards, Mobile, Processors, Shows and Expos | 2
When the Khronos Group announced Vulkan at GDC, they mentioned that the API is coming this year, and that this date is intended to under promise and over deliver....
Read Moreby Scott Michaud | Mar 3, 2015 | General Tech, Graphics Cards, Mobile, Shows and Expos | 22
The Khronos Group has made three announcements today: Vulkan (their competitor to DirectX 12), OpenCL 2.1, and SPIR-V. Because there is actually significant overlap, we...
Read Moreby Scott Michaud | Jan 17, 2015 | General Tech, Graphics Cards | 7
The Khornos Group probably wants some advice from graphics developers because they ultimately want to market to them, as the future platform's success depends on their applications. If you develop...
Read Moreby Scott Michaud | Jul 7, 2014 | General Tech, Graphics Cards, Mobile, Shows and Expos | 1
Sure, this is a little late. Honestly, when I first heard the announcement, I did not see much news in it. The slide from the keynote (below) showed four points: Tesselation, Geometry…
Read Moreby Scott Michaud | Mar 19, 2014 | General Tech, Graphics Cards, Mobile, Shows and Expos | 2
The Khronos Group has also released their ratified specification for EGL 1.5. This API is at the center of data and event management between other Khronos APIs. This version increases security,…
Read Moreby Scott Michaud | Mar 17, 2014 | General Tech, Graphics Cards, Mobile, Shows and Expos | 10
Today, day one of Game Developers Conference 2014, the Khronos Group has officially released the 3.1 specification for OpenGL ES. The main new feature, brought over from OpenGL 4, is the…
Read Moreby Scott Michaud | Aug 7, 2012 | General Tech, Graphics Cards, Mobile, Shows and Expos | 0
OpenGL turned 20 as of the start of this year. Two new versions of the API have just been released during SIGGRAPH: OpenGL 4.3 and OpenGL ES 3.0. Ars Technica...
Read More